RLH
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RLH | |
---|---|
Developer(s) | RenderWare |
Publisher(s) | Interplay |
Release date(s) | November 11 2002 PS2 April 9 2003 Xbox |
Genre(s) | Adventure |
Mode(s) | Single Player |
Rating(s) | ESRB: Mature (M) |
Platform(s) | Xbox, Playstation 2 |
RLH (Run Like Hell: Hunt or Be Hunted) is an action-adventure third person shooter video game set on a space station in the distant future. While frequently delayed during development, it was released for the PS2 in late 2002 and for Xbox in early 2003. It features the voice talents of Lance Henriksen, Tom Wilson, Kate Mulgrew, Michael Ironside and Brad Dourif. The game also features the music of Breaking Benjamin. The later Xbox version includes one new level and several new alien creatures. Several optional player character skins and additional mini-games can also be downloaded via Xbox Live or the Xbox Exhibition 3 demo disc.
[edit] Gameplay
The gameplay in RLH is most similar to that of the early Resident Evil series, with the player controlling a character from a fixed third-person perspective, with frequently altering camera angles as the player progresses from scene to scene.
The game also features a number of chase sequences, in which the player must flee from an invincible foe while dodging the obstacles in their path.
[edit] Plot
Mining surveyor Nicholas Conner (voiced by Lance Henriksen), returns to his space station to find it overrun by a hostile, previously unknown alien species known simply as The Race. Most of the crew members are dead, Nick's fiance is trapped on the far side of the base, and the entire outpost is slowly degenerating into an alien hive.
[edit] Aliens
- Cutters: The most common alien, cutters are fast and insect-like creatures resembling the xenomorphs from the Alien series or the Zerg from the Starcraft series. Their two arms end in scythe-like blades, which they attack with.
- Brutes: Large and heavily muscled, Brutes are nearly invincible and extremely strong, resistant to gunfire and capable of splattering a human being with a single hit. Instead of normal fights, most Brute encounters are chase scenes in which the player must flee from the Brute and is killed immedietely if they are caught.
- Scouts: These aliens are quick and agile, resembling large scorpions without pincers. Although the scouts were held back on the first day of the alien attack they quickly make their presence known.
- Amalgamators: These tall, thin alien "surgeons" have an amazing ability to manipulate organic matter. They are seen severing human appendages and attaching them to other members of The Race, or breaking down human bodies and incorporating the remains into the biomass growth that covers the base.
- Elites: The leaders of The Race, Elites resemble human bodies, only without any heads (their eyes appear to be in their chest). Elites have the unusual ability to assimilate a human head by sticking it on top of their body, gaining the knowledge of their victim and even allowing them to impersonate their victim in video communications (as long as only the head is displayed).