Rumble Pak
From Wikipedia, the free encyclopedia
The Rumble Pak is a device from Nintendo that provides haptic feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game. Versions of the Rumble Pak are available for the Nintendo 64, the Nintendo DS, and the Nintendo DS Lite.
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[edit] Nintendo 64
The original Rumble Pak, designed for the Nintendo 64 controller, was released in April 1997 in Japan, May 1997 in North America. and October 1997 in Europe. It requires two AAA batteries and is inserted into the controller's memory cartridge slot, which prevents the use of the Controller Pak in the same controller. This usually has little impact, as Nintendo 64 games are cartridge based and have the ability to store saved data in the cartridge. For games that support the Controller Pak, it is possible to switch between accessories at certain points, a method known as "hot swapping".[1]
The Rumble Pak was introduced bundled with the game Star Fox 64 (known as Lylat Wars in PAL territories) and made available as a separate purchase two months later. Rumble Pak support soon became a standard for N64 games. Launch titles Wave Race 64 and Super Mario 64 were re-released in Japan in July 1997 with Rumble Pak support.[2][3]
Several third-party versions of the Rumble Pak, such as the Tremor Pak, followed. Some draw power from the controller instead of batteries, but the lower power make them less effective. The TremorPak Plus allows a memory card to be inserted simultaneously, eliminating the need to switch between two accessories.[4] The Hyper Pak Plus contains internal memory and allows the user to adjust the amount of feedback.[5]
Sony added vibration capabilities to the PlayStation controller in 1997 with the Dual Analog Controller and later the DualShock, which feature internal vibrating motors. Consoles after the PlayStation that support vibration tended to also build such functionality directly into the controller. In the sixth generation of consoles that followed the Nintendo 64, the GameCube, PlayStation 2 and Xbox all featured built-in vibration support, while the Sega Dreamcast used an external cartridge inserted into the controller, like the Rumble Pak. In the seventh generation, the Xbox 360 and the upcoming Wii also support built-in vibration.
[edit] Nintendo DS
The Rumble Pak for the Nintendo DS is a DS Option Pak shaped like a Game Boy Advance cartridge and is designed to be inserted in the system's Game Boy Advance game slot. In North America, it was first made available bundled with Metroid Prime Pinball,[6] but is now available through promotions[7] or as a stand-alone purchase. The accessory is not yet available in Europe, pending the (as yet undated) release of Metroid Prime Pinball, although various DS games supporting it (Metroid Prime Hunters, Mario & Luigi: Partners in Time, and the recent Star Fox Command) have been released. Codestorm House (Nintendo's UK customer services contractor) sell original-DS-style Rumble Paks as a spare part for a little under £10.
Although the Rumble Pak works with both the Nintendo DS and the redesigned Nintendo DS Lite, it protrudes from the Nintendo DS Lite when inserted. For this reason, a smaller version of the Rumble Pak is available in Japan, which is flush with the system when inserted. It is only available at present in black. Other colour variations and releases in other regions have yet to be announced.
[edit] List of Nintendo DS games supporting the Rumble Pak
- Clubhouse Games
- Magnetica
- Mario & Luigi: Partners in Time
- Metroid Prime: Hunters
- Metroid Prime Pinball
- Star Fox Command
- Star Trek: Tactical Assault
- Super Princess Peach
- Elite Beat Agents
[edit] Health concerns
Since the use of vibrating tools for long periods (for example. jackhammers) is associated with chronic hand and arm conditions ("hand-arm vibration syndrome"), some have expressed concerns regarding the use of vibrating controllers. At least one suspected case is documented[1]. Vibrating controllers and accessories currently on sale in 2006 carry health warnings, advising users to take breaks (usually of ten to fifteen minutes during every hour of play), and to discontinue use if uncomfortable or tingling sensations are experienced in the hands or arms.
[edit] Notes
- ^ Johnston, Chris (23 May 1997). Rumble Pak Titles On the Rise. gamespot.com. Retrieved on 25 June 2006.
- ^ Super Mario 64 Info. gamefaqs.com. Retrieved on 12 July 2006.
- ^ Wave Race 64 Info. gamefaqs.com. Retrieved on 12 July 2006.
- ^ IGN Staff (3 March 1999). TremorPak Plus. gamefaqs.com. Retrieved on 12 July 2006.
- ^ IGN Staff (12 June 1998). Hyper Pak Plus. gamefaqs.com. Retrieved on 12 July 2006.
- ^ Harris, Craig (22 August 2005). Metroid Pinball Rumbles. ign.com. Retrieved on June 25, 2006.
- ^ Harris, Craig (2 May 2006). Free Rumbles with Metroid Prime Hunters. ign.com. Retrieved on June 25, 2006.
Console: Color TV Game • Nintendo Entertainment System (AV • NES 2) • Super NES • Nintendo 64 • GameCube • Wii Handheld: Game & Watch • Game Boy • Game Boy Color • Virtual Boy • Game Boy Advance (SP • Micro) • iQue • Nintendo DS (Lite) Arcade: Nintendo Classic • Vs. UniSystem/DualSystem • PlayChoice-10 • Nintendo Super System • Triforce N64 accessories: Controller • Controller Pak • EXTension Port • Expansion Pak • 64DD • Rumble Pak • Transfer Pak • Wide-Boy 64 DS accessories: DS Option Pak • Memory Pak • Rumble Pak • Stylus • USB Wi-Fi Connector |