Atlantis (Atari 2600)
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Atlantis is a fixed shooter video game produced by Imagic in 1982 for the Atari 2600 video game console.
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[edit] Gameplay
Atlantis is a variation on the shooting game genre popular in the early 1980s. You control the last defenses of the City of Atlantis against the Gorgon invaders. You possess seven bases which are vulnerable to attack. Three of these have firepower capabilities to destroy the Gorgon ships before they manage to drop bombs on one of your settlements. The gun bases have fixed cannons; the center base fires straight up, while the far left and far right bases fire diagonally upwards across the screen. The enemy ships pass back and forth from left to right four times before they enter bombing range, giving you ample opportunity to blow them away. Lost bases can be regained by destroying enough Gorgon ships. However, regardless of your efforts to avert the tragedy, Atlantis is doomed. The only way the game can end is for all your bases to be destroyed. However, a tiny ship rises from the rubble and speeds away, foreshadowing the events of the sequel Cosmic Ark.
[edit] Similar games
The most obvious camparison to this game is with Missile Command, which also features the defense of a number of bases, only some armed, against an irresistible invading force. The principal differences lie in the controls. While Missile Command features a complex targeting and positioning system that used a trackball in the arcades, Atlantis returns to an earlier era where the only control is in the timing of the gun fire that must be lined up with the movement of the enemy ships in order to successfully destroy the invaders. Still, like many of the early titles produced by Imagic, the game was popular and was considered a hit for the company.
A more sophisticated version was designed by Imagic for the Intellivision console.