Neverland
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For other uses, see Neverland (disambiguation).
Neverland is the fictional island featured in the play Peter Pan by Scottish writer J. M. Barrie, as well as subsequent novel Peter and Wendy. While sojourning in Neverland, children may cease to age; therefore, Neverland is often seen as a metaphor for eternal childhood (and childishness), immortality, and escapism. In the earliest drafts of Barrie's play, the island was called Peter's Never Never Never Land, after a district in Australia. When the play was performed, the island was referred to as the Never Never Land; in the published play it was shortened to the Never Land, and in the novel it was spelled as one word - the Neverland.
Peter led Wendy and her brothers to Neverland by flying "second to the right, and straight on 'till morning" (usually taken to mean "second star to the right"), though it is stated in the novel that Peter made up these directions on the spot, for a voyage he made intuitively. Important denizens of Neverland are Peter Pan, the Lost Boys, a band of Indians, mermaids, Captain Hook and his crew of pirates, and the crocodile who had eaten Hook's hand and wanted the rest of him. Peter is the most important denizen, and the activity of the realm depends on his presence or absence.
[edit] Kingdom Hearts
Neverland is a world featured in the first game of the Kingdom Hearts series and in Kingdom Hearts: Chain of Memories. Though none of the plot took place on the island itself, Sora, Donald, and Goofy find themselves boarded on The Jolly Roger, Captain Hook's ship, and meet Riku, where they discover he has fallen to the powers of darkness because of Malificient. Riku asks Sora to join him into the darkness to help find Kairi's heart, but Sora refuses to give in. Then, Riku creates a Heartless out of Sora's shadow and sends Sora, Donald, and Goofy to the bottom of the ship.
At the bottom of the ship, they find Peter Pan and Tinker Bell. They learn that, much like Kairi, Wendy was taken because she was believed to be one of the Princesses of Hearts. After finding out Wendy isn't one of them, Riku soon leaves with Kairi. Sora saw Kairi beeing taken as he was in the room under her but thought that she was being taken to some other part of the ship, not away from the world. Sora then agrees with Peter to help him save Wendy so that he can save Kiari. Sora, then, battles the Heartless that Riku created and left there on the ship after entering the Captian's Room. After defeating it, they go out on the deck just to find Captain Hook ready to fight them. Threatening to hurt Tinker Bell, Sora puts his Keyblade away and starts to walk the plank. Then, he remembered what Peter Pan said to him on how to fly... to fly you must think of a happy thought. Thinking of a happy thought he jumps off the plank but get's the ability to fly. Then, Captain Hook attacked Sora. Sora defeated Captain Hook and found Wendy at the Clock Tower in London. Finally, Sora locked the keyhole of Neverland, protecting it from the darkness.
In Chain of Memories, the world serves as part of a trip to Sora's past. He has to get past this world to get higher to the top to find the thing that he needs. It has a similar plot to the first game only that Captain Hook doesn't capture Wendy in order to find out if she is a Princess of Hearts. He just captures her.