Pinball Dreams
From Wikipedia, the free encyclopedia
Pinball Dreams is an Commodore Amiga game from 1992 developed by Digital Illusions CE.
It spawned 3 sequels, Pinball Fantasies, Pinball Illusions and Slam Tilt.
While the ball moved according to reasonably realistic physics, the game did not feel restricted to using table elements which would be possible to build in reality.
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[edit] Tables
Its four tables each had a theme, as do most real life pinball machines. Although Nightmare was nominally the most difficult, it usually gave out the highest scores of all due to bonuses such as double score. The version of Pinball Dreams bundled with the Amiga 1200 had a bug which rendered most of Beat Box's advanced features non-functional.
- Ignition, themed around a rocket launch, planets, and space exploration.
- The Expert Software Pinball 2000 port of the game renamed this table Rocket.
- Steel Wheel, themed around steam trains and the Old West.
- Beat Box, themed around the music industry, charts, bands and tours.
- Nightmare, themed around a graveyard, ghosts, demons, nightmares and generally evil things.
[edit] Community
The pinball simulation world generally considers both Pinball Dreams and Pinball Fantasies cult games, but the trilogy to have been released in descending order of quality.
An alternate PC only sequel, Pinball Dreams 2, was released in 1995. It was released by 21st Century Entertainment (like Pinball Dreams) but was developed by Spidersoft.
[edit] Conversions
- Atari Falcon
- Commodore 64: Currently in the making. A preview was released at the Breakpoint demo party in April 2006.
- GBA: Under the title Pinball Challenge Deluxe, with tables added from Pinball Fantasies
- GP32: Released many years later.
- SNES: A mostly accurate conversion, including all four tables and near-perfect sound.
- PC: An inferior conversion due to the technical limitations of PCs at the time.